09-23-2024, 10:54 AM
There was definitely an issue - my code was updating the layout as fast as possible, which isn't an issue in other frameworks as they will only update the layout at certain intervals. On iOS, it will happily update the layout as fast the CPU can handle it in a loop, which is why the CPU is hitting 100% while automatic scrolling. I have fixed this for the next update so that it will use around 10% CPU while automatic scrolling is active, instead of 100%. That should fix the battery drain issues you were seeing.
Thanks,
Mike
Thanks,
Mike