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Workaround for machines that experience long delays
An update has been submitted to Microsoft as of yesterday morning to address the issue with the song editor causing the application to slow down over time. I switched my song editor implementation to no longer use a separate "page" (the UWP terminology for a completely separate screen in the application), which should help prevent whatever kinds of memory leaks are occurring due to Microsoft's framework. Another user has tested this and told me he no longer experiences the slowdown after repeated edits. This may or may not be the same thing you are facing Rod. This is what most users contact me about, but most users that just load songs and page between them have not reported freezing or stalling. I'm also still working on the conversion to Win2D for the annotations rework, so it remains to be seen whether that helps improve performance, as it will certainly lower memory usage.

I'll be updating the FastSpring version tomorrow morning with the same update.


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RE: Workaround for machines that experience long delays - by Zubersoft - 04-15-2020, 04:26 PM

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